Não conhecido fatos sobre The First Berserker: Khazan
Não conhecido fatos sobre The First Berserker: Khazan
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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Online universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
Isso não foi reflexo único Destes aumentos das minhas habilidades ou dos melhores Aparelhamentos do protagonista, mas sim do jogo realmente ter ficado menos desafiador (ou Muito mais justo) desse ponto em diante.
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
A clara inspiração de modo a isso foi Nioh, que também igualmente similarmente identicamente conjuntamente utiliza 1 sistema natural semelhante, mas isso tira 1 pouco do charme de um Souls e a graça por explorar 1 mundo interconectado e parecer caminhos bem escondidos entre as áreas.
Enquanto The First Berserker: Khazan este personagem parece aceitar seu destino ingrato, espíritos do guerreiros mortos veem em seu corpo este meio ideal de modo a cumprir seus próprios objetivos.
Enquanto é normal que jogos do finesse soulslike tenham “muros” para testar a habilidade dos jogadores, demorou 1 Porreiro tempo até de que outro inimigo exigisse tanto quanto este terceiro chefe do game.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
24 de marçeste de 2025 por André Custodio À medida que a comunidade souls Teimavive mais viúva usando a carência de novos Dark Souls e usando este abandono por Bloodborne, seus olhares se voltam para ESTES títulos originais qual vêm dando as caras nos últimos anos.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
Enquanto enfrenta 1 mundo cheio por criaturas perigosas, ele deve resgatar a honra qual perdeu, precisamente que isso signifique combater o próprio exército de que outrora o respeitava.
Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.